Randomness in game design isn’t just about shaking things up—it’s a key to...
https://chancevwpt210.wpsuo.com/my-roguelike-feels-random-but-not-interesting-what-am-i-missing
Randomness in game design isn’t just about shaking things up—it’s a key to replayability. When done right, it keeps every run fresh and unexpected. But if you go too far, players might feel like their choices don’t matter